Monument Valley 2
- Year
- 2017
- Format
- Puzzle game, mobile
- Role
- Senior Game Designer
- With
- ustwo games
How can spatial interaction give form to a relationship?
Placeholder · image Hero: one strong image
/media/monument-valley-2/hero.jpg The Work
Monument Valley 2 follows a mother and her child through a world of impossible architecture. Their relationship is expressed through space: how the two characters move together, apart and towards each other as the levels unfold.
The Interaction
Two characters, one space
Level design and interaction carry the story. Guiding two characters through the same architecture lets the relationship between them become something the player navigates directly.
Placeholder · video Relevant gameplay or level-design sequence
/media/monument-valley-2/gameplay.mp4 My Contribution
As senior game designer, I was involved in prototyping, interaction design and level design.
Monument Valley 2 was created by the team at ustwo games. Its visual style, narrative and overall design are the work of many people.