Supplementary work 2017

Monument Valley 2

Year
2017
Format
Puzzle game, mobile
Role
Senior Game Designer
With
ustwo games

How can spatial interaction give form to a relationship?

The Work

Monument Valley 2 follows a mother and her child through a world of impossible architecture. Their relationship is expressed through space: how the two characters move together, apart and towards each other as the levels unfold.

The Interaction

Two characters, one space

Level design and interaction carry the story. Guiding two characters through the same architecture lets the relationship between them become something the player navigates directly.

My Contribution

As senior game designer, I was involved in prototyping, interaction design and level design.

Monument Valley 2 was created by the team at ustwo games. Its visual style, narrative and overall design are the work of many people.