Failing
Work in progress · prototype
- Year
- Ongoing
- Format
- Illustrated stories and logic puzzles, browser prototype
- Role
- Concept, design and direction
- With
- Development and art credits to follow
What happens when everyday failure becomes the starting point for a playful story?
The Work
Failing is an ongoing experiment in interactive storytelling. It combines short, personal accounts of everyday imperfection with illustrated stories and approachable logic puzzles.
The project explores how vulnerability, humour and small interactive challenges can sit together, and how a brief, approachable interaction can carry a personal story without requiring any experience with games.
/media/failing/hero.mp4 The Interaction
Story and puzzle
Each story is told through illustrated panels and continued through a small logic puzzle. The puzzles are not meant to test skill. They let players step briefly into the story, and sometimes fail at it themselves.
/media/failing/story-sequence.jpg /media/failing/progression.mp4 My Contribution
Failing is my ongoing independent practice. The project is currently an experimental prototype, playable in the browser.
Process & Context
/media/failing/process.jpg - Ongoing prototype Not a released game
- Earlier concept material Developed under the working title Try Again