03 Principal work 2023

Finding Hannah

Year
2023
Format
Narrative hidden-object game
Role
Co-founder, Game Director & Game Designer
With
Fein Games

How can familiar game conventions open up space for unfamiliar perspectives?

The Work

Finding Hannah tells the story of three generations of women in Berlin and their search for self-determination: who they are, what they choose and what they are allowed to choose.

The story unfolds through hidden-object scenes, one of the most widely played casual game forms. This makes the narrative approachable for people who might not think of themselves as players, and gives space to perspectives that games rarely tell.

The Interaction

Familiar forms, unfamiliar stories

Hidden-object games are widely played but rarely taken seriously. Choosing this form was an artistic decision: a mechanic many people already know lowers the threshold, so attention can move to the characters and their lives.

Searching a scene becomes a way of looking closely at someone’s world: their rooms, their belongings and the traces of their decisions.

My Contribution

I co-founded Fein Games and was game director and game designer of Finding Hannah, which was created together with the studio team.

Process & Context

  • Apple App Store Award, Cultural Impact 2023
  • Apple Design Award finalist, Inclusion 2023